Enter a world of dark magic, where the vestiges of an ancient curse have scattered themselves across the many lands and are gaining power. With your Banjax in hand, you must shatter these artifacts of evil. Take flight on the back of Ruellia, a winged dragon, to new worlds where your skills of shattering will be put to the test.

Banjax was created from the ground up for VR, designed to take advantage of what makes VR such a unique medium. Interactions are physical and intuitive. A typical console game requires the player to learn to use various buttons on the controller… In Banjax, every action you perform relies on physical movements and only one button. This allows the player to forget about the controllers and be more present in the game world.
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Banjax is a game about shattering targets with flying discs, while avoiding injury. It’s demanding and visceral, but with no guns, no blood and gore. Instead, it’s all about skill and action in a richly atmospheric fantasy environment. It’s also designed for competitive play—The scoring mechanics are finely detailed, aimed at appropriately rewarding genuine skill. Click here for a full breakdown of the scoring methodology.

Banjax is currently in development for Meta Quest 2/3/3s and SteamVR. It’s a single-player game, with plans for a multi-player mode in the future. Banjax features original music, leaderboards, powerups and four unique environments—another four are in the works. It is continuously play tested via a Meetup group. If you live in the Los Angeles area, join up and come play Banjax!
